I've come up with two new enemy characters for the DSi version of Ikachan.
See the pixel characters and illustrations for details.
Note that I haven't mentioned about the timing of each motion or how fast they move in those, but please balance them on your own [and I'll adjust them].

By the way, once you're done with [the new attribute code] I will make new pxm/pxe for the new characters and send them out, so please let me know.