Cave Story |

October 31, 2012

Cave Story+ Steam Halloween Update


Hopefully you’ve seen us mention our Cave Story+ Halloween Update, only available on Steam. So what’s the big deal? First, the update is entirely free. If you already own Cave Story+ on Steam or buy it, the update will be packed in with the latest version of Cave Story.

If you remember our Christmas Story update, then you’ll probably have an idea of what our Halloween update entails. We’ve literally redrawn just about every character and sprite in Halloween-themed attire and colors. We’ve also thrown in a few fun references that you’ll maybe catch.

Aside from the neato Halloween theme, we’ve also added a few more features to the game:
– Steam Online Leaderboards
– Machine Gun Challenge
– Story Mode Japanese Language Support

What the heck does a game like Cave Story+ need Leaderboards for? Well, for all the cool Challenge modes like Nemesis and Wind Fortress. We’ve been working on leaderboards for quite some time now. You’ll be able to post your time on Steam and see how you’ve done against other players. Since all the challenges have been locked until now, Machine Gun Challenge is an all-new mode designed to allow anyone to instantly post a time to the Leaderboards.

And Japanese language support should be self-explanatory. Until now, Japanese players haven’t had an opportunity to play Cave Story on Steam in Japanese. Now they can. If we get enough interest from the Japanese community, we’ll probably translate Curly Story into Japanese, too.

BTW, here’s a little preview of some of the art you’ll see during the Halloween update.

October 12, 2012

Warez Ikachan? On 3DS!

If you follow this blog at all, you may recall that we’ve been working on Ikachan in between projects. What originally started out as a DSiWare game has now also grown to be a Nintendo 3DS eShop game, too.

Wait, is it a different game? Why two versions? No, it’s no a different game and not really two versions.

I need to rewind a bit and given some background. When the eShop was launched, players could (and still can) purchase DSiWare games on their 3DS. This is pretty cool, but there’s a big issue for me, personally. The DSi has a resolution of 256×192 (top screen) while the 3DS has a resolution of 400×240(let’s say 320×240 for this discussion). If you divide 320 by 256, you get 1.25–basically, the length is about 25-percent more on the 3DS (talking QVGA resolution here). What that means is that if we want DSi games to run full-screen on a 3DS, they need to be stretched by an additional 25-percent over the maximum.

Look at the Cave Story image below, you’ll (hopefully) notice slight differences between the three images. On the left, you have the original resolution, in all its beauty. In the middle, I’ve up-res’d the image in Photoshop using “nearest neighbor”; you can see a lot of jaggedness–this just isn’t very elegant. On the right, is the same image using bilinear filter. It’s still not perfect, but most players would probably say its less intrusive than the middle.

For me, however, it seems like a damn shame to play a 2D pixel-art game with a blurry screen. Sure, you can hold the Start button or whatever the method is to boot in native resolution, but then you end up with a tiny screen on the 3DS and particularly on the 3DS XL.

This is literally the only reason I decided to port Cave Story to the 3DS. Mainly, I wanted to play it in the proper resolution; remember Cave Story’s original resolution is 320×240 and we had to crop the field of view for the DSi. So after seeing how Cave Story turned out with pixel-perfect art AND the 3D stereo effect, I thought we should do the same for Ikachan. That way, both DSi player and 3DS players can both enjoy a native experience.

At least for now, I think we’re the only developers doing this and it’s probably because it’s a lot more work, but definitely worth it.

September 13, 2012

Play Cave Story in 2D in 3D on October 4th!

09.14.12 – The original 2D pixel-based Cave Story is officially releasing on the eShop as a native 3D game on October 4th, 2012 for $9.99! Additionally, Cave Story for eShop supports widescreen and original 4:3 modes, two button configurations and MORE Challenges!

Cave Story for eShop Features:
– 4:3 and REAL widescreen support. YES!
– Multi-layered 3D depth (and lots of it!)
– Additional Challenge modes (including Nemesis Challenge, Boss Rush, Curly Story, Hell Time Attack and Wind Fortress!)
– And all the other stuff you love: over 20 epic boss battles, 15 levels to explore in the vast world, 10 unique weapons to find and upgrade, four unique endings

Note: Nintendo DSi owners can purchase the 2D version of Cave Story via DSiWare.

About Nicalis, Inc.
Based in extra sunny Southern California, Nicalis, Inc. is a developer and publisher of pretty awesome downloadable games ranging from PC to console to mobile. Founded in 2007, Nicalis is committed to working with other developers on great games. Nicalis, Inc. is also releasing NightSky (Nintendo 3DS and iOS) and publishing 1001 Spikes. For more information on Nicalis, visit our rad HTML5 site at: and let’s be friends on Twitter:

Additional info:
Cave Story on Twitter:
Follow The Official Cave Story group on Facebook:

© 2012 Nicalis, Inc,/Daisuke Amaya
All other trademarks are the property of their respective owners.

December 13, 2011

Humble Indie Bundle 4 is LIVE!

We stole this text from Gaijin Games. They’re in the new awesome HIB4 and so are we!

Do you like to get several games for WHATEVER PRICE YOU WANT!?

Do you like to help those in need during this holiday season?

Then this Humble Indie Bundle was tailor-made for you!

Just follow the links and name your price! Decide how much money goes to charity, and get entertained with fantastic games from fantastic developers!

November 22, 2011

Cave Story+ NOW ON STEAM!!!

11.22.11, 11am – Windows players, Cave Story+ is NOW AVAILABLE on Steam is for Windows and Mac with a suggested retail price of $10! Cave Story+ gets additional improvements for Steam including Steamworks support with tons of achievements, the brand new Nemesis Challenge and a few Steam-only surprises coming in December.

Marking this special release, Cave Story+ will be on sale for 15-percent off, $8.50, for the first week only.

Cave Story+ Features:
– Windows and Mac support
– Steamworks support featuring tons of achievements
– Windowed/full-screen and filtered/unfiltered modes
– Upgraded “HD” graphics and Original (320×240) graphics and
– Remastered music as well as the original soundtrack
– Mix-and-match new/old artwork and music!
– Seven new play modes (including Nemesis Challenge, Wind Fortress and more!)
– Over 20 epic boss battles through Mimiga Island
– 15 levels to explore in the vast world
– 10 unique weapons to find and upgrade
– USB controller compatibility
– Four unique endings
– Future content updates

Follow The Official Cave Story group on Facebook:

About Nicalis, Inc.
Based in Southern California, Nicalis, Inc. is an independent developer and digital publisher with a proven track record for developing well-polished games with library of highly-acclaimed products for mobile. Founded in 2007, Nicalis continually seeks to enhance, and improve the quality of video games throughout the game industry. Nicalis, Inc. is committed to developing wildly creative and endlessly entertaining games that just happen to be affordable. Nicalis, Inc. is also developing NightSky (portable downloads), has completed development on Cave Story 3D (for the Nintendo 3DS) and is publishing La-Mulana (WiiWare). More information on Nicalis can be found via the Internet at and

Additional info:
Nicalis on Twitter:
Cave Story on Twitter:

© 2011 Nicalis, Inc,/Daisuke Amaya
All other trademarks are the property of their respective owners.

October 13, 2011


The incredibly awesome and talented Linzb0t made us this uber-cute Cave Story 3D artwork in anticipation of next month’s release!

Thanks, Lindsay!