THE BINDING OF ISAAC: REBIRTH FINDS A NEW HOME
Edmund McMillen’s award-winning roguelike coming to PlayStation 4, PlayStation Vita and Steam in 2014
Santa Ana, Calif., (August 20th, 2012) – Nicalis, Inc., developer and publisher of independently awesome video games announces Edmund McMillen’s multi-million selling roguelike, The Binding of Isaac: Rebirth to release on PlayStation 4, PlayStation Vita and Steam in 2014.
Edmund and Nicalis have commissioned filmmaker James ID to create an ’80s-inspired teaser trailer to celebrate the platform announcements for the 2.4 million+ fans while maybe confusing, perplexing and scaring new fans.
About the Binding of Isaac Rebirth
The Binding of Isaac: Rebirth is a remake of the The Binding of Isaac now with 100-percent less flash and expanded gameplay, playable characters, story, enemies, bosses and over 110 new items. Totally retooled and greatly expanded version of the game so many have come to love created in a NON-FLASH engine programmed/designed by Nicalis (Cave Story+, VVVVVV), Rebirth will also feature a totally new graphics overhaul rendered out in a semi 16-bit SNES style.
The Binding of Isaac: Rebirth features
■ LOCAL CO-OP PLAY
■ COMPETITIVE LOAD OUTS: Players can do the same run for Twitch streams etc
■ 50-percent FRESH NEW CONTENT OVER THE ORIGINAL BINDING OF ISAAC
■ STEAM LOYALTY DISCOUNT FOR PLAYERS WHO ALREADY OWN THE GAME
■ 2+ PLAYABLE CHARACTERS
■ TONS OF NEW CHALLENGE RUNS AND MORE SECRET STUFF WE HAVEN’T FULLY TESTED YET SO i WON’T MENTION…
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